- 讲师:刘萍萍 / 谢楠
- 课时:160h
- 价格 4580 元
特色双名师解密新课程高频考点,送国家电网教材讲义,助力一次通关
配套通关班送国网在线题库一套
Trace Effects is an online game geared toward children and young teens far from U.S. shores. It takes the main character on a virtual adventure across the United States, from the Grand Canyon to New York City and beyond. But what is the State Department doing with a video game? "We wanna go where young people are. More and more young people are online." Online and ready to engage, she hopes. We took the game to Sandra Calvert, director of the Children's Digital Media Center at Georgetown University. She studies the impact of video games on children. "I think the plan itself is a marvelous idea. I think trying to engage children in the kinds of activities they do is just the way to approach them." Calvert likes how the game has girl and boy characters to broaden the appeal while players are learning English. But she says kids are used to action-oriented games and this one is full of verbal activities that can slow the gamer. "One of the things that can happen is that the overall plot line can get lost." Calvert says with a little tweaking and some input from young gamers, this new wave of public diplomacy can become an inviting way to share American culture with the world.
美国英语学习视频游戏是专门为非美国本土儿童和19岁以下青少年创立的一款在线游戏。它带领游戏人物在全美范围内进行虚拟冒险,从美国大峡谷到纽约或更远的地方。但是美国国务院要用这款视频游戏做什么呢? “我们想去年轻人所在的地方。越来越多的年轻人玩线上游戏。”她希望能保持在线并准备参与其中。我们就这个游戏询问了一直致力于研究电子游戏对儿童的影响的桑德拉.卡尔弗特,她是乔治敦大学儿童数字媒体中心的主管。 “我想这一计划本身就是个非凡的想法。我认为,试着让孩子们忙于他们现在所从事的种种活动,正是接近他们的一种方式。”卡尔弗特喜欢的是,当玩家在学习英语的时候,这款游戏利用男女角色来提升吸引力。但是她说道,儿童更喜欢动作类的游戏,这款游戏充斥着言语方面的活动,这会使得玩家的游戏进程放缓。 “所以玩家有可能会忽略故事的主要剧情。”卡尔弗特表示,只要这些年轻玩家稍微改变一下或者稍稍投入一些精力,这股公众外交的新浪潮就能名正言顺地把美国文化推向全世界。
责编:刘卓
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